Knighted Myr

Commander Masters
CT Min Price
CT Market Price
US Market Price
$0.05
TYPE
Artifact Creature — Myr Knight

ABILITY
{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.

POWER/TOUGHNESS
2/2

FLAVOR TEXT
"This one fights like a leonin!" —Jor Kadeen

ILLUSTRATOR
Izzy

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE ZH-CN JP

RULINGS
  • 2021-06-18 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • 2021-06-18 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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