Sustaining Spirit

Alliances
#18
Sustaining Spirit Card BackSustaining Spirit Card Front
CT Min Price
CT Market Price
US Market Price
$2.15
TYPE
Creature — Angel Spirit

ABILITY
Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead.

POWER/TOUGHNESS
0/3

FLAVOR TEXT
"Faith is our greatest protector." —Halvor Arensson, Kjeldoran Priest

ILLUSTRATOR
Rebecca Guay

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT PT

RULINGS
  • 2004-10-04 Does not affect damage if you are already at zero or negative life. You still take it all.
  • 2008-10-01 If an effect asks you to pay life, you can’t pay more life than you have.
  • 2008-10-01 Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep {1}” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.
  • 2008-10-01 The ability doesn’t change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt.
  • 2008-10-01 Sustaining Spirit won’t prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.
  • 2008-10-01 The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.
  • 2008-10-01 The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as “lose 1 life” or “pay 1 life”) can reduce your life total below 1 as normal.
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