#361
War Room Card BackWar Room Card Front
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$2.46
TYPE
Land

ABILITY
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

FLAVOR TEXT
A figure is moved on a map, and the tide of war changes.

ILLUSTRATOR
Milivoj Ćeran

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN

RULINGS
  • 2020-11-10 If you don't have a commander, you can't activate War Room's last ability at all.
  • 2020-11-10 If your commander has no colors in its color identity, you pay no life to activate War Room's last ability.
  • 2020-11-10 Color identity is set before the game begins and doesn't change during the game, even if your commander is in a hidden zone (like the hand or library) or an effect changes your commander's color.
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