Cadenas de custodia

Chains of Custody
Foundations Jumpstart
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.16
TIPO
Encantamiento — Aura

HABILIDADES
Encantar criatura que controlas. Cuando las Cadenas de custodia entren al campo de batalla, exilia el permanente objetivo que no sea tierra que controla un oponente hasta que las Cadenas de custodia dejen el campo de batalla. La criatura encantada tiene la habilidad de rebatir {2}. (Siempre que sea objetivo de un hechizo o habilidad que controla un oponente, contrarréstalo a menos que ese jugador pague {2}.)

ILUSTRADOR
Bruno Biazotto

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2022-12-02 If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • 2022-12-02 Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • 2022-12-02 If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
  • 2022-12-02 If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled.
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