Resiliencia divina

Divine Resilience
Foundations
#010
Resiliencia divina Parte PosteriorResiliencia divina Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.11
TIPO
Instantáneo

HABILIDADES
Estímulo {2}{W}. (Puedes pagar {2}{W} adicionales al lanzar este hechizo.) La criatura objetivo que controlas gana la habilidad de indestructible hasta el final del turno. Si este hechizo fue estimulado, en vez de eso, cualquier cantidad de criaturas objetivo que controlas ganan la habilidad de indestructible hasta el final del turno. (El daño y los efectos que dicen "destruir" no las destruyen.)

ILUSTRADOR
Svetlin Velinov

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2024-11-08 If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • 2024-11-08 If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • 2024-11-08 If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • 2024-11-08 To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • 2024-11-08 If a spell's kicker cost was paid, the spell is "kicked."
  • 2024-11-08 The kicker ability doesn't let you pay a kicker cost more than once.
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