Guardia nocturna de Kalastria

Kalastria Nightwatch
Jumpstart
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.05
TIPO
Criatura — Guerrero vampiro aliado

HABILIDADES
Siempre que ganes vidas, la Guardia nocturna de Kalastria gana la habilidad de volar hasta el final del turno.

FUERZA/RESISTENCIA
4/5

TEXTO
"Puede que Kalitas haya regresado a su servidumbre insensata bajo el yugo de los Eldrazi, pero nosotros decimos: nunca jamás".—Drana, jefe de sangre Kalastria

ILUSTRADOR
Jama Jurabaev

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2015-08-25 The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.
  • 2015-08-25 A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • 2015-08-25 In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
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