Armasaurio rúnico

Runic Armasaur
Ikoria: Lair of Behemoths Promos
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$5.36
TIPO
Criatura — Dinosaurio

HABILIDADES
Siempre que un oponente active una habilidad de una criatura o una tierra que no sea una habilidad de maná, puedes robar una carta.

FUERZA/RESISTENCIA
2/5

TEXTO
Los lugares más sagrados del Imperio del Sol están protegidos por algo más que plegarias.

ILUSTRADOR
Randy Vargas

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2018-07-13 Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a card in hand (such as a cycling ability from the Amonkhet block) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
  • 2018-07-13 Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
  • 2018-07-13 Runic Armasaur's ability resolves before the ability that caused it to trigger. Players can cast spells and activate abilities after the triggered ability resolves but before the activated ability that caused it to trigger does.
  • 2018-07-13 Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a noncreature, nonland permanent that causes it to become a creature (such as a crew ability of a Vehicle).
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